Time: 1PM UTC | Dec 18th
Project name: Wrath of Conquerors: Hegemony
Host: Reginald from BSC Army
Guest speakers: Ryan | CEO of WCH
- Segment 1: Introduction
- Segment 2: Twitter’s questions
- Segment 3: Live Q&A
Reginald: We will start this AMA session with WCH in a few minutes. Hope everyone will take a moment to monitor and evaluate the investment opportunity. You must follow the following channels in order to participate in AMA:
Welcome to our guest: Ryan – CEO of WCH. How do you feel today?
Ryan: Hello, everyone!
Segment 1: Introduction (5 questions)
1. Could you please introduce a little bit about yourself and your project?
Ryan: Hello, good evening, everyone, my name is Ryan, I am the CEO of Warcraft Civilization Hegemony, we may just call it WCH here. It’s truly my pleasure today to be here with Barmy, to share with you more about WCH. I also would like to thank you all for attending this AMA today.
I will introduce a bit about our project first, WCH is a new massive online game running on the Binance Smart Chain (BSC). In this game, players will play the role of a Warcraft lord, recruit heroes, challenge PVP/PVE, level up in the game, obtain treasure chest fragments to synthesize NFT treasure chests. With the endless battle going on, the land of Warcraft will become chaotic, and you will lead your Warcraft to build your territories and fight against various external forces. 😚
It is a great game we have devoted a lot of time and effort to develop, feel free to drop your questions if you have any!
Reginald: Wow, I have to admit that is such an impressive introduction 👏
2. Metaverse and GameFi have been so hot that you cannot imagine someone who never heard about it. So WCH, this game we are talking about today, is a massive on-chain game created based on these two huge concepts. Could you briefly introduce this new project and your development team?
Ryan: We are a team from Canada, who are enthusiastic about metaverse. We also work together with some pronounced gaming studios in Canada to develop WCH. Our devs have developed games for tens of millions players all over the world, I would say they are very experienced.
We intend to develop a game that is highly playable and well-made, allowing players to enjoy the magic of Play to Earn. Now, we are progressing in the right direction. We hope that WCH will bring not only an online gaming experience, but also an immersive metaverse to the users. So they can feel the social interactions expanding from online to offline.
We are targeting the end of Jan to officially launch our game, but the players can already try to explore more about the game design, UI and the rules through our website, twitter, and telegram groups.
- Telegram: https://t.me/WCHegemony
- Discord: https://discord.com/invite/b6eJzJSsBQ
- Website: https://wch.gg
- Twitter: https://twitter.com/WCHegemony
- Medium: https://medium.com/@WCHegemony
Reginald: Very details, hope that this plan could promote WCH much more in the upcoming time.
3. Could you talk more about how to play the game, maybe from the player’s perspective?
Ryan: First the players need to be equipped with the hero NFTs in the WCH. We will launch our NFT blind box sale on our website, and the players will get heroes with different classes but with the same rarity. With these NFTs, the player can go adventures in the dungeon, battle with the bosses, and acquire more gold coins or fragments of treasure chests if they win the game.
The players can participate in the battles and collect fragments of the treasure chest to synthesize new chest, so they can open it to get new heroes and trade them on the open market. They can also battle with other players via PvP, to climb up the ladder board. In the meantime, the players can benefit from the yield-farming by staking their WCH tokens and heroes to farm more gold coins which have utilities in the game.
The hero NFTs can be upgraded with the help of gold coins and other props in the game, and the players can synthesize their own heroes as well. Of course this is just the fundamental of our game, we are going to open the land system after launching, where the players can create their own house, camp, smithy to form their own territory. We will also open the team challenges for the players to team up and play with their friends.
We also have various occupations of our game characters, so there is still plenty of potential for the late-joiners in our game. The players can choose different special occupations like contractors, mercenary, etc to satisfy their personal preference. 😋
Reginald: Oh, sounds interesting. I’d love to know more ☺️
4. About value capture, how do you design the tokenomics? How do you incentivize the players to hold them long-term?
Ryan: We particularly designed a dual-token mechanism in our game, which are WCH and GOLD tokens in our game. We designed some utilities for the GOLD tokens such as to upgrade the hero, farming and purchase of the blind box. For now, each level-up will consume a certain amount of GOLD tokens, so that is how we consume and deflate the tokens sustainably.
In the meantime, the players can buy blind boxes to get different hero NFTs with chances of being in different categories, let’s say R, SR and SSR. So this consistent buy & sell will increase the liquidity.
For those who are interested in PvP, they can also use WCH to initiate battles with other players.
Other than that, our yield-farming design will require the player to stake their WCH to get the slot and then stake their hero to farm, so this is how we make sure they hold the WCH. During the farming process, the players can use GOLD tokens to restore their HP, which will consume more GOLD tokens.
The economic model in our game is complete to ensure the players can earn while playing and ensure the value appreciation of our tokens at the same time.
Reginald: Wow, that’s really impressive
5. Now the WCH is in the spotlight and there are so many investors with their eyes on it. Could you share with us the vision of this project? What will be the next key steps?
Ryan: Although we have not officially launched our game, we are pushing out some marketing activities already.
First, we are going to do the IDO in Jan. Then we will do the blind box sale on our website in early Jan and then launch the game in later Jan.
The launching is just the first 20% of our roadmap, we will gradually reveal more of our mechanisms in our game and create a more playable gaming experience for our users.
We want to create a unique game that creates a universe for the players instead of the fast-consuming game that is currently everywhere in the market, realizing the real P2E. It will be our entry point to the metaverse.
We are providing multiple identities for the players so they can literally live their second lives in our game.
With more social features and the distribution of the QR codes, we will strengthen the social bonding between the players and merge this bonding into our games.
Our devs will keep upgrading our technology design, we will further adopt AR into our game and generate a more real gaming experience with huge potential.
Our DAO community will keep interacting with our players to engage them, so they can participate in the design of our game and enrich our metaverse, so they can experience the world they create themselves.
This is not just a game of our team, this is a universe for all of our players.
Reginald: Yes, i feel very excited
We will move to the next segment now.
Segment 2: Twitter questions (5 questions)
Reginald: We have chosen 5 best questions from our audience from Twitter
6. Audit is so important to find out vulnerabilities of smart contracts. Could you show us how strong your security is? Did WarCraft complete any audit by third parties? @HongNgu41064552
Ryan: Agreed, audit is important indeed. We have talked with Certik for an audit, and we are about to submit our code soon within this month.
Reginald: Awesome 🤘
7. What was the biggest milestone your project has? What is plan in the future ? @babycrypto14
Ryan: Here are some major milestones and our future plan. You can always check our website https://wch.gg to find out our latest roadmap.
- Fundraising and IDO
- Complete game development, start testing
- Open the yield farm
- Open PVP
- Open dungeon
- Open global league
- CEX Listing
- Land module
- DAO Platform 😋
Reginald: Cool, I’m looking forward to it
8. Many new projects develop well at first, but then fail to achieve good results. How will you manage and develop your project to gain a foothold in the market and become a good project in the blockchain industry? @mrL58951743
Ryan: This is a good question. I think there are 3 main factors we would like to talk about that can ensure us thrive in the future.
Team, plan (roadmap), and partners.
Team: Our devs have developed games for tens of millions players all over the world, I would say they are very experienced. We know what a good game is like and how to design it from the perspective of the player.
Plan: We have carefully designed our gaming mechanism and our economic model, to motivate most of the holders to hold the WCH token for long-term. This is the basics. As you can see, our road map is pretty clear and specific, we are already working on it.
Partners: We have been working with some big players in the crypto world, such as CMC, Binance, DMP Metaverse, Blockonomi etc, and we also have close collaboration with some great gaming studios in Canada and Asia.
I believe we will do well with these three major factors ensured.
Reginald: Great! Let’s move to the next question
9. What is your strongest advantage that you think will make your team leading the market? and In contrast, what is your weakness? How do you plan to overcome it? @AhmedSamna6
Ryan: First of all, we believe that we are now in the 1.0 era of Gamefi. There are a lot of games booming here and there, some of which don’t have a perfect economic model design, so they cannot cope with a huge number of players or survive long term in the market. The game designers cannot provide utilities for their gaming tokens either, so some of the players cannot earn much in the game.
While for our WCH we have taken a lot of efforts to design a complete economic model, so we can monitor and control most of the liquidity in the game and facilitate the positive economic cycle in the game. We are trying to create a long-term game that runs stably, which could further be our interface to integrate with metaverse in the future, where WCH is one of the most important parts of it.
Reginald: Here is the last question of segment 2
10. COVID-19 has had a significant impact on the global economy, lead to many globally recognised enterprises have been disastrous. How has Project enabled and retained commercial financing during this challenging financial period? @Susan13727847
Ryan: We do have secured some fundings from some of the biggest VCs in the crypto world, but unfortunately we could not disclose their information for now. What I can say is that, we have considered this and it would not be a challenge for us.
Our current funding is sufficient for us to accomplish our roadmap and we are planning to secure more funding as our project progresses.
Reginald: So, now, we will move to the last segment of our AMA today.
Segment 3: Live Q&A (5 questions)
11. How much he total supply of your token? How to raise the demand , instead of Max Supply? @Callmemeeloo
Ryan: The total supply of WCH token is 500,000,000,000.
There will be a lot of utilities for the token, say mint rare NFTs, upgrade heroes, to initiate battles, so that we can create a deflation mechanism to make sure the price appreciation of WCH tokens and benefit the long-term holders.
12. Metaverse is now being talked about a lot by people. As the NFT metaverse plays to earn, what features have been launched? And what are your advantages features? @IntidraK
Ryan: We plan to provide more social features for our game, so it is not a simple P2E. WCH is one of the most important step for the development of our metaverse ecosystem.
With more and more players streaming in, we will open the QR code system which will be promoted offline, so will might see our QR code everywhere in the cafeteria, dessert shop or other leisure places. The players can search to find the nearest QR code to join the game and get rewards. This is an interesting design with social purpose.
We actually hope that more and more players can know each other in this way. The players can not only interact in the virtual world, they can also interact with each other in the real world. This will be a huge advantage for us. 😚
13. Why did you choose Binance Smart Chain for your project? @tjeuw
Ryan: BSC is easier to access for most of the users, because of Binance.
There are a lot of gaming users on BSC too, who can access our game easily.
More importantly, BSC is fast with low gas fees, so more and more players can join us in the future 🙂
14. PARTNERSHIP & COLLABORATIONS are the backbone in making every project more widespread. Can you list some of ur partners with us? @MdSopon9090
Ryan: Sure, here are some of our partners and there will be more soon. 😜
15. Is your platform suitable for crypto beginners? Or does it only limited for professional users ? @STaSHZILLA420
Ryan: It is, definitely. Our game is very user friendly, especially for crypto beginners.
You only need to know how to use Metamask for payment, and that’s all.
You only need one hero NFT to start your game journey with us!
So come join with us guys!:)
Reginald: Congratulations on successfully completing the hardest part of each AMA session, which is interacting with investors and the questions they want to know. 👏
This is the end of our AMA today. 😊
Ryan: OK, Thanks for your time everyone! 😀
Reginald: Thank you for joining us, it is our pleasure to have you here today, @RRO128
Up to now, WCH has had outstanding growth with an ever-expanding ecosystem, promising to thrive in the near future.
Disclaimers: Writers’ opinions are solely their own, and do not constitute any financial advice, investment advice, or trading advice.
BSC Army strongly recommends that you do your own research, and seek professional advice from a financial advisor where appropriate.